The camera can't stay trained on the enemy even if you're holding Z. It just can't cope, whirling and jumping around like it thinks it's Jean-Luc Godard. Making Lara jump and roll about, the traditional and effective method for dodging attacks in Tomb Raider, sends the camera into a complete tizzy. It jumps around madly, often picking bizarre and useless angles to show the action from. It's also confusing due to TRA Wii's appalling camera. When you're shooting a raptor, trying to keep Lara safe at the same time, it's ridiculously hard. This makes aiming trickier than it should be when you're shooting a lock. Get anywhere near the edge of the screen and the dot will jump and stick to it. The remote is ridiculously sensitive the blue dot on the screen jiggles nervously even when your hand is absolutely still. The shooting in TRA Wii just doesn't work. So you can remain stationary and take out enemies (also stationary, apart from popping out of cover now and again) before moving ahead. The Wii version of Medal of Honor Heroes 2 works because although your character can move, there's plenty of cover. Time Crisis and Duck Hunt work because you're stationary, and all you have to worry about is aiming, firing and reloading. It's like playing a fundamentally flawed light gun game. Try doing that, and keeping Lara out of harm's reach (using the Nunchuk to move and A to jump), when you're confronted with three wolves. Yes, there is a photo of The Angkor Wat Incident. So you have to keep pointing the remote in the right place at all times. Pressing the Z button locks the camera onto the target (in theory), but not your aim. A bright blue dot shows where you're aiming, and when you're on target it becomes a red circle. Shooting involves pointing the remote at the screen and pressing B. Surely a bit of practice is all it takes. Well, you might think, the Wii must use a different set of combat controls. Never, until now, have I been killed by the first set of bats Lara encounters. I've played the first level of Tomb Raider, in various incarnations, dozens of times. I never thought it would come to this, but here we are: I'd rather play Angel of Darkness. That is to say, I loved it on PS2 and Xbox 360. So I loved Tomb Raider: Anniversary, as did Kristan. I've visited Angkor Wat wearing my hair in a plait and short shorts and big boots (though I drew the line at suspenders and water balloons), and been told off by a security guard for trying to swing on a vine. I've spent hours wanting to murder her for refusing to do what she's told. I've spent hours marvelling at Lara's grace. I've spent hours running and jumping, shooting and swimming, pulling levers and pressing switches. The original Tomb Raider was the first game that ever made me yelp with fear.
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